Beta
So in my Tutorial blog post for this week I spoke about trouble I had with certain elements of my game deleting. This included the sky, timer and coins disappearing. So my aim this week was to go back on the tutorials I had already completed and redo these steps. What I completed this week: Creating Finish Line Placing Obstacles Reintroducing Coins and Sky What I tried to do but failed: Scoring System with Coin Collection Noise Creating Finish Line The first thing I completed this week was creating a finish line using a Unity Tutorial (this is my Unity Tutorial post for this week). It was very straightforward and took me probably less than an hour to get it functioning. One thing I do want to add to it is the texture a usual black/white finish line would have. When the player hits the finish line and completes the level the game automatically restarts the level. Placing Obstacles A few weeks ago I tried to create a Spawn Manager so my obstacles would randomly appear on...