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Showing posts with the label Week 6

Game Design Document

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 This week I started developing my Game Design Document. I created it using the website Dundoc which had me very confused at the start but once I got the hang of it I was fine! The link to my document can be found  here . I'm happy with what I have included so far and I I will update continuously over the next few weeks and my game develops!  Image Information: A screenshot of the introduction to my Game Design Document 

Unity Tutorial 5

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The first part of this weeks Unity Tutorials focused on making a character jump. I found this tutorial quite straightforward and think it could be really useful in the future. It also showed how to have an obstacle spawn continuously using a Spawn Manager. This feature could definitely come in handy when it comes to making my game.  The second part of the Tutorials focused on a moving background and how to have it repeat throughout your game. I actually enjoyed doing this part of the tutorial because I can see how I can implement this in my game. In my game it will be a jungle type setting so this feature will be used.  The third and final part of the Tutorials focused on how to make your character move in different ways - this includes walking and running and also showed you how to adjust speeds. All these basic moves will be really helpful in the long run! Overall this weeks Unity Tutorials were probably the most straight forward so far. I didn't get stuck as I usually would...

Games GDD

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What is the GDD for?   A Game Design Document (GDD) is a blueprint for the design and development of a game. The GDD is a way of being creative and documenting the approach to the development of the game.   Gonzale   (2016) states that “   the important thing is to have something that describes your game project   (or any other project for that matter)   before jumping into production .(   Gamasutra   ) It should help to plan out your game. Though it is recommended that the GDD should be short it needs to be detailed enough so as game developers and artists can coordinate the development of the game independently whilst still keeping to the design. The GDD is a blueprint for how the game is going to be designed and built, similar to a mind map. In conclusion, the game design document is vital to making a game and it is important to have in order to describe your game project.   Image Information -  Game Design Document How do we make one...